The captain holds a black hole in one gloved hand. Whatever it swallows becomes his: the field it opens is Wild, every Mass Charge that flies into it raises its power, and the clusters that touch it pay at that power.
Black Orbit is an 8×8 cluster slot on a salvage deck above a wrecked ring station. Six or more matching parts touching up, down, left or right pay by the size of the group. A Portable Black Hole is Wild: it swallows the biggest group touching it, turns those cells into its own plasma field and starts three respins. The demo math targets 96.4% RTP.
Eight columns of eight. Six or more matching symbols touching up, down, left or right form a cluster and pay by its size, across ten bands from six to thirty. Wilds join every cluster they touch and count toward its size, and a cluster made only of Wilds pays as the Sentinel, the richest symbol on the bill.
A Portable Black Hole is Wild. When it lands it swallows the biggest group of matching symbols touching it, even a single symbol, a tie going to the richer one. Those cells turn Wild and become its field. Any black hole on a paid spin starts the bonus with three respins, once the board has paid.
Each respin every cell outside the fields spins again. A new hole may land and swallow at once, and Mass Charges fly into the nearest field and add one to its multiplier. Then every field swallows the biggest group touching it, oldest first, and fields that meet join. A respin that lands a hole or a charge sets the respins back to three. A field's multiplier is its holes plus its charges, up to ×25, and each cluster pays once, at the highest multiplier it touches.
Share of 10,000,000 complete paid rounds reaching each multiplier, the respins they open included. Sampled with seed black-orbit from the source engine, reproducing its own generated facts. High volatility is an editorial classification.
5,000× is the engine cap on a whole paid round, its respins included. RTP is the law's target; the audit measures 96.31% over ten million rounds. Round pace describes a typical base spin. A demo model, pending independent certification.

A current capture of the playable demo: the salvage captain on his deck above the wrecked ring station, the 8×8 board of parts, and the stake and Buy Bonus controls under it.

The cheapest cluster on the bill. Six Spanners touching are outlined in gold with their pay on the chip, and the salvage receipt under the board reads one cluster.

A hole has landed, swallowed the biggest group touching it and opened its field. The plate reads three respins, the console above reads the top field at ×2, and the respins play on their own.

Late in the bonus: two plasma fields hold the board, one at ×1 and one at ×2, and eleven clusters pay through them for 31.09 on a round standing at 68.28.

The family's feature shop: one black hole at 70× the stake, two at 200× and three at 850×. Each drops on a free cell anywhere on the board and swallows as it lands.

The round's celebration: the captain and his hammer, the salvaged core and the two holes behind him, with the take counted up over the station.
The playable build runs on demo credits and a seeded local engine. The engine resolves the whole round (the draw, the bite, the Mass Charges, the fields and their merges, the clusters and the cap) before the animation plays a frame of it. The source solves the paid game and each buy onto its own price and audits it in simulation; independent certification remains pending.
A seeded draw decides the board, the black hole, the group it swallows and every respin after it. The engine settles the whole round, cap included, before the presentation reads it.
A field's multiplier is its black holes plus the Mass Charges it has taken, up to ×25. Fields that meet join, and each cluster pays once, at the highest multiplier it touches.
The paid game is solved onto 96.4% of the stake and the three buys onto 98% of their own prices. The audit plays ten million paid rounds and a million bonuses through the engine.
Source: Black Orbit MATHS.md, config.ts and the generated facts file.
BLACK ORBIT / COLLAPSE grid 8 × 8 cluster 6 or more touching bands 6 7 8 10 12 14 17 21 25 30 RTP 96.40% target · 96.31% measured bonus 3 respins, reset by a hole or a charge field multiplier holes + Mass Charges, to x25 round cap 5,000x 1 Black Hole 70x stake 2 Black Holes 200x stake 3 Black Holes 850x stake Local demo credits · certification pending
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