BANK & BUST · PROVABLY FAIR · B2B

THREETORCHES

A committed dungeon run: one press deploys the party, and every cleared door banks loot the ambush can never take back.

THREE TORCHES / LIVE RUNVISUAL DEMO ONLY
01
FLAGSHIP TITLE
04
TITLES IN PIPELINE
100%
ROUNDS VERIFIABLE BY DESIGN
01 / THE GAME

One Curve. One Decision.

Three Torches is a bank-or-bust dungeon run on the same committed-seed core as Vice Run. The track and every ambush on it are fixed before the party deploys: each cleared door banks its loot for keeps, and the run pays out everything banked when it ends.

01 · DEPLOY

The Party Sets Out

Players stake and deploy. The full track, and every ambush on it, locks to the round's committed seed.

02 · ADVANCE

Node By Node

Each cleared door banks its step, from ×0.5 up through ×8. Every door is the same gamble; the deeper the run, the rarer it is to still be standing.

03 · BANK OR AMBUSH

Banked Means Kept

Banked loot can never be lost. The ambush only ends the march: the run pays out every door banked before it.

VOLATILITY PROFILE · HIGHFROM THE MATH SPEC
×0.5
×1
×1.5
×2
×3
×5
×8
SPEC SNAPSHOTMATH SPEC FIGURES · PRE-CERTIFICATION
RTP
96.5 %
MAX WIN
1,000 ×
VOLATILITY
HIGH
ROUND LENGTH
~ 10-24 s
THE PARTYTHE FULL ROSTER · 5 CLASSES · 20 HEROES
VanguardCOVER · Holds the enemy's Mark and regains a shield box after its turn.
BladeRIPOSTE · The first time it takes a hit each fight, it strikes back for free.
ArcanistPIERCE · Its strikes pierce clean through enemy armour.
RangerSUPPRESS · Suppresses the enemy: their next move loses one hit.
TricksterSLIP · Slips the first hit aimed at it in every fight.
INSIDE THE GAMESCREENSHOTS FROM THE PLAYABLE DEMO
HOW TO PLAYSUMMARY OF THE IN-GAME RULES
01
Set the stake and deploy the party into the dungeon.
02
Pick three of twelve cards; the heroes drawn stack into Crew Power.
03
Each cleared door banks its step of the ladder, from ×0.5 up to ×8; banked loot can never be lost.
04
Clear all seven doors and the Boss Gate spins a sealed multiplier; slay The Warden to multiply the whole bank.
05
The ambush only ends the march: everything banked before it still pays out, and Collect claims the payout.
02 / FAIRNESS

Check The Math Yourself.

Every round is committed before it opens and verifiable after it ends. Operators do not have to take our word for it, and neither do their players.

01

COMMIT

Before a round opens, the server publishes sha256(server_seed). That hash pins the crash point in place before the first bet is taken.

02

PLAY

The round runs. crash_at derives from HMAC-SHA256(server_seed, client_seed:nonce), so neither side can steer the outcome mid-round.

03

REVEAL

After the bust, the server reveals server_seed. Anyone can rehash it, recompute crash_at, and confirm both match the record.

THE REFERENCE VERIFIER AND FULL DERIVATION SHIP WITH THE INTEGRATION DOCS.

verify_round.txtILLUSTRATIVE EXAMPLE · NOT A REAL ROUND
$ rara verify --game torches --round 001042

# hash published before bets opened
server_seed_hash   sha256:9f2c71a84be…c30be81a
client_seed        torches-demo-7f3a
nonce              001042

hmac      = HMAC_SHA256(server_seed,
                        client_seed + ":" + nonce)
          = 7c2e4d09aa61b8e2…10f4b90f
h         = int(hmac[0:8], 16)
crash_at  = max(1.00, floor(99 * 2^32 / (h + 1)) / 100)
          = 3.47x

$ rara reveal --game torches --round 001042

server_seed        4b7dd21c09aae5…f133c2e9
sha256(server_seed) == server_seed_hash   ok
recompute(crash_at) == 3.47x              ok

verify == true
03 / THE STUDIO

The Math Ships With The Game.

RaRa Studio is an independent game studio in Tbilisi, Georgia. Every title starts as a model: simulated, stress-tested, and documented before the art goes in. Spec sheets and verifiers are part of the product, and Vice Run is the first title through the pipeline.

MODEL FIRSTSIM TESTEDDOCUMENTED MATHTBILISI · GMT+4
GAMES / PIPELINE
Vice Run neon wordmark from the game splash screenFLAGSHIP
CRASH · TITLE 001 · HIGH VOLATILITY
PLAY THE DEMO →
Three Torches splash screen logo with the torch archwayIN DEVELOPMENT
BANK & BUST · TITLE 002 · HIGH VOLATILITY
PLAY THE DEMO →
Cursed Waters splash screen with the merchant and the ghost captainIN DEVELOPMENT
LADDER · TITLE 003 · HIGH VOLATILITY
PLAY THE DEMO →
Deadeye 6 title screen with the crossed revolvers and cylinder crestIN DEVELOPMENT
DUEL · TITLE 004 · MEDIUM VOLATILITY
PLAY THE DEMO →
?CONCEPT
████ █████
TITLE 005 · UNANNOUNCED
04 / PARTNER

Put THREE TORCHES On Your Platform.

Integration docs, the full math spec, and playable builds are available under NDA to operators, aggregators, and platforms.