CLUSTER & COLLAPSE SLOT · PLAYABLE DEMO · B2B

BLACKORBIT

The captain holds a black hole in one gloved hand. Whatever it swallows becomes his: the field it opens is Wild, every Mass Charge that flies into it raises its power, and the clusters that touch it pay at that power.

BLACK ORBIT / THE COLLAPSEVISUAL DEMO ONLY
8 × 8
COLUMNS × ROWS
6+
TOUCHING SYMBOLS TO PAY
×25
FIELD MULTIPLIER CAP
01 / THE GAME

One Black Hole. The Board Collapses.

Black Orbit is an 8×8 cluster slot on a salvage deck above a wrecked ring station. Six or more matching parts touching up, down, left or right pay by the size of the group. A Portable Black Hole is Wild: it swallows the biggest group touching it, turns those cells into its own plasma field and starts three respins. The demo math targets 96.4% RTP.

01 · THE BOARD

Sixty-Four Cells, Six To Pay

Eight columns of eight. Six or more matching symbols touching up, down, left or right form a cluster and pay by its size, across ten bands from six to thirty. Wilds join every cluster they touch and count toward its size, and a cluster made only of Wilds pays as the Sentinel, the richest symbol on the bill.

02 · THE BLACK HOLE

It Swallows The Biggest Group

A Portable Black Hole is Wild. When it lands it swallows the biggest group of matching symbols touching it, even a single symbol, a tie going to the richer one. Those cells turn Wild and become its field. Any black hole on a paid spin starts the bonus with three respins, once the board has paid.

03 · THE FIELDS

Three Respins That Set Themselves Back

Each respin every cell outside the fields spins again. A new hole may land and swallow at once, and Mass Charges fly into the nearest field and add one to its multiplier. Then every field swallows the biggest group touching it, oldest first, and fields that meet join. A respin that lands a hole or a charge sets the respins back to three. A field's multiplier is its holes plus its charges, up to ×25, and each cluster pays once, at the highest multiplier it touches.

VOLATILITY PROFILE · HIGHFROM THE MATH SPEC
×0.85
×1
×2
×10
×25
×100
×500

Share of 10,000,000 complete paid rounds reaching each multiplier, the respins they open included. Sampled with seed black-orbit from the source engine, reproducing its own generated facts. High volatility is an editorial classification.

SPEC SNAPSHOTMATH SPEC FIGURES · PRE-CERTIFICATION
RTP
96.4 %
MAX WIN
5,000 ×
VOLATILITY
HIGH
ROUND LENGTH
~ 3-8 s

5,000× is the engine cap on a whole paid round, its respins included. RTP is the law's target; the audit measures 96.31% over ten million rounds. Round pace describes a typical base spin. A demo model, pending independent certification.

INSIDE THE GAMESCREENSHOTS FROM THE PLAYABLE DEMO
02 / THE MATH

The Collapse, Solved In Advance.

The playable build runs on demo credits and a seeded local engine. The engine resolves the whole round (the draw, the bite, the Mass Charges, the fields and their merges, the clusters and the cap) before the animation plays a frame of it. The source solves the paid game and each buy onto its own price and audits it in simulation; independent certification remains pending.

01

RESOLVE

A seeded draw decides the board, the black hole, the group it swallows and every respin after it. The engine settles the whole round, cap included, before the presentation reads it.

02

COLLAPSE

A field's multiplier is its black holes plus the Mass Charges it has taken, up to ×25. Fields that meet join, and each cluster pays once, at the highest multiplier it touches.

03

MEASURE

The paid game is solved onto 96.4% of the stake and the three buys onto 98% of their own prices. The audit plays ten million paid rounds and a million bonuses through the engine.

Source: Black Orbit MATHS.md, config.ts and the generated facts file.

black-orbit-math.txtDEMO MODEL · LOCAL ENGINE
BLACK ORBIT / COLLAPSE

grid             8 × 8
cluster          6 or more touching
bands            6 7 8 10 12 14 17 21 25 30
RTP              96.40% target · 96.31% measured
bonus            3 respins, reset by a hole or a charge
field multiplier holes + Mass Charges, to x25
round cap        5,000x

1 Black Hole     70x stake
2 Black Holes    200x stake
3 Black Holes    850x stake

Local demo credits · certification pending
03 / THE STUDIO

The Math Ships With The Game.

RaRa Studio is an independent game studio in Tbilisi, Georgia. Every title starts as a model: simulated, stress-tested, and documented before the art goes in. Spec sheets and verifiers are part of the product, and Vice Run is the first title through the pipeline.

MODEL FIRSTSIM TESTEDDOCUMENTED MATHTBILISI · GMT+4
GAMES / PIPELINE
Vice Run illustrated cover: pink, cyan and gold sports cars race beneath a neon skyline and sunsetFLAGSHIP
CRASH · TITLE 001 · HIGH VOLATILITY
Three Torches illustrated cover: Flick, Thornwick and Malachar beneath three burning torches at the dungeon gate
BANK & BUST · TITLE 002 · HIGH VOLATILITY
Captain Momo illustrated cover: the pirate monkey crouches on his crate with a gold coin as the Kraken rises behind him
LADDER · TITLE 003 · HIGH VOLATILITY
Deadeye 6 illustrated cover: a gunslinger faces a frontier showdown at sunset above the six-chamber title crest
DUEL · TITLE 004 · MEDIUM VOLATILITY
Tommy Boys key art: the mobster with the Thompson raised and the money sack, shells falling
PLINKO · TITLE 005 · HIGH VOLATILITY
After Hours illustrated cover: the game's black-eyed rabbit sits on the art-deco bar as the angular grey wolf tosses a cocktail shaker
SLOT · TITLE 006 · HIGH VOLATILITY
Dead Man's Cup key art: Blackjaw slamming the dice cup down, the kraken die in his fist
DICE DUEL · TITLE 007 · MEDIUM VOLATILITY
The Book of Hours illustrated cover: Death plays a lute above an illuminated book, flanked by two skeleton jesters
CASH COLLECT · TITLE 008 · HIGH VOLATILITY
Crossfire key art: the singer in red between two cars trading fire under the L
SLOT · TITLE 009 · HIGH VOLATILITY
Gorgon's Lair key art: Medusa coiled on her serpent tail on the steps of a ruined temple, her snakes hissing, a green flame burning behind her and the title across the bottom
SLOT · TITLE 010 · HIGH VOLATILITY
Nocturne illustrated cover: the game's ink-drawn Countess in crimson beneath the purple crypt's rose window
TUMBLE SLOT · TITLE 011 · MEDIUM VOLATILITY
Grim Company illustrated cover: the game's painted Bureau agents with rifle and dagger in the archive
SLOT · TITLE 012 · HIGH VOLATILITY
Stillblade: Crosscut illustrated cover, the straw-hatted ronin in indigo and rust at the mountain crossing
TUMBLE SLOT · TITLE 013 · HIGH VOLATILITY
The Stringmaster illustrated cover: the ivory-masked puppeteer in crimson draws golden silk through a velvet theatre
THREADCHAIN SLOT · TITLE 014 · HIGH VOLATILITY
Bearserker illustrated cover: the tawny grizzly roars above a rocky river in the northern pine forest
BITE & CLAW SLOT · TITLE 015 · HIGH VOLATILITY
The Great Hunt illustrated cover: the turquoise-painted spear hunter faces the prehistoric wilderness
WAYS SLOT · TITLE 016 · HIGH VOLATILITY
Astral Unbound illustrated cover: the Astral Wraith, a starlit void figure, holds two orbs before a ruined arch among floating towers
ORB & VAULT SLOT · TITLE 017 · HIGH VOLATILITY
Black Orbit illustrated cover: the salvage captain in orange and ivory armour holds a violet black hole above the industrial title, a broken ring station behind himNEW
CLUSTER & COLLAPSE SLOT · TITLE 018 · HIGH VOLATILITY
?CONCEPT
████ █████
TITLE 019 · UNANNOUNCED
04 / PARTNER

Put BLACK ORBIT On Your Platform.

Integration docs, the full math spec, and playable builds are available under NDA to operators, aggregators, and platforms.